This is our handbook. It’s written for the people who work here, and it’s public on purpose.
If you’re a customer, you’ll see what kind of company you’re buying from.
If you work at Clock, you’ll know what to do when the path isn’t obvious.
This isn’t “company values” wallpaper.
It’s a set of defaults. A shared spine. Something to lean on.
We build for Tuesday, not for demo day.
Tuesday is the day the lobby is full, someone calls in sick, a group arrives early, and the phone won’t stop ringing. Hotels don’t get to “pause” because software feels experimental.
So we made a choice at Clock:
We optimize for not being noticed.
In hotel software, “quiet” is success.
Stability is change you can trust:
We do stable work by keeping the blast radius small: steady releases, careful defaults, and no “big reveal” rewrites.
If a change makes the system shakier, it’s not progress. It’s debt wearing a feature costume.
Independence is not a badge. It’s a tool.
It lets us tell the truth.
To customers. To each other. To ourselves.
Because when you don’t have investors to impress, you don’t need a story.
You just need a business.
Here’s what independence protects:
Independence also makes some answers easier to give: “No.” “Not yet.” “That doesn’t belong.” “Here’s the trade-off.”
Honesty doesn’t always win the deal.
But it keeps the product clean and the relationship real.
Growth is a result, not a requirement.
The requirement is trust.
Trust is what makes a hotel stick with you after the first problem, recommend you after the tenth improvement, and forgive you when something goes wrong, because you handled it straight.
We earn trust the slow way:
By being predictable.
Same product, same behavior, fewer surprises.
By being careful with promises.
We’d rather under-promise than over-explain later.
By fixing the cause, not the optics.
We don’t optimize for screenshots. We optimize for Tuesdays.
If a decision makes us look bigger but act less trustworthy, it’s the wrong decision. We’re not building a growth machine. We’re building a company customers can rely on.
“When are you going to get bigger?”
That question assumes “bigger” is the finish line.
For us, small isn’t a phase. It’s an advantage. It’s how we keep communication short, ownership clear, and quality high.
Small means decisions happen close to the work.
No telephone game. No layers of interpretation.
Small means problems don’t get abstracted away.
They don’t become “someone’s process.” They get solved.
Small means we can stay opinionated.
We can keep the product coherent instead of trying to please everyone at once.
We’re not trying to win enterprise trophies.
We’re trying to build software that holds up in real operations.
If you’ve ever left a discussion thinking, “So… who’s actually doing this?” That’s the smell of shared ownership.
Shared ownership feels polite. It also kills momentum.
When everyone owns it, nobody drives it.
At Clock, every meaningful piece of work has one owner.
Ownership doesn’t mean doing everything alone. It means being responsible even when others contribute.
Our memories are confident liars.
Writing is how we stop re-litigating the same decisions.
If something matters, it gets written down. Not as a novel. As a compact record.
The format is simple:
Problem: What we know: Options: Trade-offs: Decision: Next step + owner:
Writing does three things at once: it clarifies thinking, it invites better feedback, and it creates a reference that outlasts the meeting.
Every “yes” adds something we have to carry forever: design, maintenance, edge cases, documentation, support, training, regret.
That’s why the first answer to most new ideas is: not now.
“Not now” isn’t dismissal. It’s a filter. If it’s real pain, it will come back. If it’s a nice-to-have, it usually disappears on its own.
When a “yes” is earned, it usually has these traits:
The product stays useful because we say no. The company stays sane because we say no.
People often ask for a feature. What they’re really asking for is relief.
Our job is to find the pain hiding behind the request. The request is rarely the root.
We pull on three threads:
Sometimes the right solution is smaller than the request. Sometimes it’s different. Sometimes it’s saying, “This is an edge case, so let’s handle it with a human process.”
We don’t worship automation. We worship outcomes.
Complexity loves long explanations. Simple work doesn’t need a tour guide.
We use a blunt test:
If we can’t explain what’s changing, who it helps, and what it replaces in one short message, we’re still designing.
“Hard to explain” usually means one of these:
The fix is rarely “better messaging.”
The fix is usually less.
We don’t pretend every idea is equal. We argue for what we believe is right.
But we also don’t treat our opinions as identity. Reality gets the final vote.
The only unacceptable move is passive resistance: agreeing in public, undermining in practice.
We don’t run Clock like a newsroom.
We run it like infrastructure.
Chaos feels productive. It’s also expensive. It creates rushed decisions, shallow fixes, and burnout disguised as dedication.
We choose calm in practical ways:
Calm is not laziness.
Calm is how you build things that last.
“ASAP” is not a plan. It’s a mood.
Real urgency exists. We handle it. But we don’t manufacture it to feel important.
We label work plainly:
If something is “Now,” we say what breaks, who’s impacted, and what the next checkpoint is. Otherwise, it’s just noise with a deadline costume.
Most meaningful work requires uninterrupted thinking. The cost of interruption isn’t the minute you lose. It’s the half hour you spend rebuilding the thread.
So we design our days for depth:
Deep work is how we earn simplicity. Without it, everything becomes a patch.
Meetings consume the one resource nobody can refill: attention. That doesn’t mean meetings are evil. It means they need a receipt.
A meeting earns its spot when:
No agenda, no prep, no decision needed? That’s not a meeting. That’s social time. Social time is fine. Just don’t hide it as work.
Starting feels good. Finishing is useful.
Too many simultaneous projects create a special kind of slow: everyone is “busy” and nothing lands.
We prefer:
If you want to speed up Clock, don’t ask people to do more. Ask what we can stop doing so the important thing can complete.
Writing is how we think together without dragging everyone into the same hour.
It makes ideas inspectable. It reduces misunderstandings. It turns “I thought we agreed” into “here’s what we agreed.”
Good internal writing is:
If you want fewer meetings, write better notes.
Most problems don’t come from bad intent. They come from unstated assumptions.
So we say the uncomfortable parts early: the risk, the downside, the trade-off, the constraint.
Examples of “quiet parts” worth naming:
Silence doesn’t keep things smooth. It just delays the bump until it’s more expensive.
Disagreement is a normal part of building a coherent product. Drama is optional.
Our rules are boring on purpose:
We’re not trying to win debates. We’re trying to make good calls with limited time and imperfect information.
Work shouldn’t be a treasure hunt. It should be legible.
The best test is simple: if you disappeared for a week, could someone continue without guessing?
We make work pick-up-able by default:
If it’s hard to pick up, it’s hard to ship.
New isn’t automatically better. Sometimes new is just new.
We make software for daily operations. Daily operations punish surprises.
So we prefer improvements that:
If something is “cool” but not “useful,” it doesn’t belong. We’re not building a novelty shop.
Quality isn’t a phase at the end. It’s a habit throughout.
“Done” at Clock means:
If quality is “someone else’s responsibility,” quality becomes nobody’s responsibility. We don’t do that.
We prefer tune-ups over renovations.
Big rewrites are tempting because they feel like a clean slate. They also create a long stretch where nothing improves for customers. And then the new thing arrives with new bugs and new surprises.
Instead, we improve the real product, in the real world, in increments that can be tested, understood, supported, and rolled out safely.
Small changes compound. Big rewrites restart the clock.
“Simple” is not the easiest option. It’s the option that stays understandable a year from now.
We choose simplicity by doing less of this:
And more of this:
Simplicity doesn’t happen once. It’s maintenance.
We can argue beautifully and still be wrong. Hotels don’t care how good our argument was. They care if the workflow works.
So we treat real usage as the judge. What customers do in the system beats what we think they should do.
We trust:
We don’t build for “power users.” We build for operators who have ten things happening at once.
Support is not a cost center. It’s where reality shows up with receipts.
Support sees confusion first. Support sees friction first. Support sees the gap between what we intended and what customers experience.
So we treat support like product work:
A company that ignores support ends up with a product that can’t be defended. We want a product we can defend.
A fast answer that confuses creates a second question. And a third. That’s not speed. That’s a loop.
We’d rather take an extra moment and give the answer that closes the issue: clear steps, real words, and the “why” when it matters.
Clarity scales:
The goal isn’t to reply quickly. The goal is to resolve.
Confusion is expensive. It wastes time in onboarding, in support, in billing, in trust.
So we don’t build a business that depends on customers being confused.
If we can’t explain it plainly, we shouldn’t be selling it.
Profit isn’t a flex. It’s stability for the company and for the product.
Profit buys things we value:
We don’t borrow time from the future. We pay our way. That’s how we stay in control of our priorities.
There’s a kind of work that looks impressive and changes nothing. We avoid it.
We’re not interested in:
We are interested in:
The product is the story. Everything else is decoration.
Trends are loud. Hotel operations are louder.
We don’t adopt something because it’s popular. We adopt it when it helps the customer, fits the product, and won’t compromise stability.
Our bar is practical:
We’re not anti-new. We’re anti-noisy.
P.S. Our social media admin counts every like, share, and follow. You’ll make her day.
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If you need help right now, watch video tutorials, read the help guides, or open a ticket.